#141
Deathborn
(Feb 2, 2025 at 9:57 PM)Reginald Fikwerther Wrote: Is there any signs of people coming in through any windows upstairs and/or some other upstairs area of the gun shop?
You inspect all the walls of the Yellow Building. The marks that come up from the Gambling Parlor are the only ones.

(Feb 2, 2025 at 9:57 PM)Ranger Wrote: Is the buckshot on the north or east side of the yellow building?

By the by, do them gloves match the ones Jessica left behind yesterday? If so, is that pair still there?
(Feb 2, 2025 at 9:57 PM)Not Shane Wrote: Inspect those gloves. Look anything like the gloves from yesterday? What material are they made from?
The buckshot is on the east side of the Yellow Building, below the Gambling Parlor.

You inspect the gloves. They're cheap rubber gloves, not the heavy workman's gloves from Jessica's case. You could find these in the Restaurant, the Saloon, or the Officer's Club.
#142
Not Shane
Check the restaurant, officer's club and saloon for missing gloves. Anything sharp that's missing too.
#143
Reginald Fikwerther
Deciding to be a bit more prompt for you fine'ish folks this time around.

So I wake up and head over to the Saloon to chill for the day. Man was it fuckin windy outside. So after getting blown around a bit, I finally make my way to the Saloon. I head over to a seat in the north west corner. Since no one was around, I get up to pour myself a drink and sit down in the corner. I proceed to start some people watching.

I see the watch the following things happen in order while in the Saloon:
- I see Madame Zalsarona come down from the Restaurant dragging a cart
- Ace Venture enters and then goes up to the Brewery
- Cascabela comes in and takes a seat
- A little bit later on, Kroos comes in, takes a seat and start drinking.
- Marisa comes on in and starts drinking as well
- Ace Venture returns from the Brewery and leaves to the North
- Marisa ends up leaving and also exits to the North
- Some time later, Bud comes in carrying some Cacti. Then both they and Kroos head upstairs.
- Almost just as quickly as they got up there, they both come back downstairs.
- Kroos leaves and heads to the Gun Shop. While Bud leaves and heads to the Farrier.
- When them two were leaving, Strong Bad comes in and grabs himself a frosty drink. While North Star rolls something in through the North Door and pushes it behind the counter. Then left to the South
- I sit back down and continue to enjoy my drink until I hear Gunshots and someone screaming Upstairs. Then nothing else after a moment.
- Ranger and Partitio make their way into the Saloon
- Shortly after that, Not Shane comes in. As he does, the much louder second set of Gunshots right out from Upstairs. I wait a bit again to see of something happens but nothing again.
- Simultaneously, Ranger heads for the Brewery. While Partitio and Not Shane head Upstairs
- Neil Marshal comes in and takes a seat while King of Clubs suddenly pops up from behind the Bar
- A little bit later, Ranger comes back downstairs pushing a barrel out the door. At the same time, Not Shane comes downstairs as well and set himself up behind the bar
- I walk up to the Bar and order a drink for Not Shane. He slides one down the full length of the bar to me. I catch it and give him a toast.
- I drink the drink and head out of the Saloon to the South

Once outside, I decide to go find whatever crazy contraption that {b]Ranger[/b] set next to the Water Tower the previous night. After some looking around, I do find it. However the windy weather had blown it apart. Feeling sad that I couldn't get to properly check it out. I head back to the Saloon. When I get back to the Saloon. I only see Not Shane, Neil Marshal and Strong Bad in there. A while later, Madame Zalsarona comes on in, drops off some supplies and leaves.

As the night starts to come to a close. Not Shane brings up a proposal for playing a game of cards over in the Officers Club. Me, Strong Bad and Neil take him up on the offer. So we follow Not Shane over there. On the way out of the Saloon, Not Shane flags down Tsavorae as she is walking over to the Purple Building. He gets her to join us in heading over to the Officers Club to play cards.

As we are all walking into the Officers Club. We pass Nico leaving the Sheriff's Office. We then all plays cards. Unfortunately for me, my card playing skills are a bit rusty. So in came in forth place among the group. The group finally breaks up for the night. I head back over to Prickly Pear Dorm and crawl into my bed for some sleep.

I do have to say, it would be nice to play some cards again another night with that group. It was definitely fun.
#144
Reginald Fikwerther
Can King of Clubs show us how quick he can use his tunnel from his bed to the bar?
#145
Honoka Kosakatua
(Feb 2, 2025 at 10:11 PM)Not Shane Wrote: Check the restaurant, officer's club and saloon for missing gloves. Anything sharp that's missing too.
The restaurant is missing a couple pairs of these gloves. You don't see any sharp objects specifically missing.

The Officer's Club and Saloon are not missing gloves. Doesn't look like anyone took a sharp object, either.
#146
Marisa Kirisame
Inspect the shotgun with the bloody glove for any ballistic markings or gunpowder or anything to show it's been fired
#147
Kroos the Keen Glint
I body check Derek Styles.
#148
Honoka Kosakatua
(Feb 2, 2025 at 10:36 PM)Marisa Kirisame Wrote: Inspect the shotgun with the bloody glove for any ballistic markings or gunpowder or anything to show it's been fired
You do not have the scientific equipment to inspect this, unfortunately.

(Feb 2, 2025 at 10:37 PM)Kroos the Keen Glint Wrote: I body check Derek Styles.
You check him over. He shows no specific injuries.

His inventory includes $2 in old coins, a photograph of Cascabela, a hollowed-out bible, a striker, and a knife.
#149
Marisa Kirisame
Are there high calibre shotguns at the gun range?
#150
Honoka Kosakatua
(Feb 2, 2025 at 11:14 PM)Marisa Kirisame Wrote: Are there high calibre shotguns at the gun range?
There are a couple high-caliber shotguns at the range. It appears none of them are missing.
#151
Tsavorae
It seems like we're close. There are a few clues that still need some connecting.

[Image: think.png]

There are marks on both the sides of the Yellow Building and Orange Building. To avoid being seen exiting or entering the buildings, the killer used some sort of device to climb out the window of the Orange Building, walk across the street, and climb up to the window in the Yellow Building. What was this device? Irrelevant.

What is important is what they did next. They stabbed Theo Noise with a paper spike and left him for dead.

The killer then made their escape out the same window they entered. However, this time they used a different method. The killer jumped out the window and a shotgun was used to soften the landing.

With their murder plan complete, the killer visited the stable last night.
#152
Tsavorae
Search the Stable, Farrier, and area under the Water Tower for any shotguns. Anything just laying out that we missed? Anything hidden under some haystacks or in a cupboard?
#153
Mizzlebip
Roland's gonna take a hike from the buckshot marking on the east side of Yellow, round the south wall of that building, and to the Stables.

At the same time, I'll walk with Nozzleburp from the Chapel door to the Stable. Who gets there first? Is there any difference if Roland runs or walks? If Roland runs, is he visibly worn out by the time I get there?
#154
Honoka Kosakatua
(Feb 2, 2025 at 11:35 PM)Mizzlebip Wrote: Roland's gonna take a hike from the buckshot marking on the east side of Yellow, round the south wall of that building, and to the Stables.

At the same time, I'll walk with Nozzleburp from the Chapel door to the Stable. Who gets there first? Is there any difference if Roland runs or walks? If Roland runs, is he visibly worn out by the time I get there?
You arrange this. You have Hollywood Bowl fire a starting pistol to mark a gunshot, and the two of you both take off.

Leading the horse at a walk, you find that by the time you reach the Stable, Roland is currently there, brushing the white horse. He needs to take a brisk walk at minimum and cut through the Farrier, but he can do it once those conditions are met.

If he sprints that distance, he's not visibly exhausted.

(Feb 2, 2025 at 11:25 PM)Tsavorae Wrote: Search the Stable, Farrier, and area under the Water Tower for any shotguns. Anything just laying out that we missed? Anything hidden under some haystacks or in a cupboards?
You search these areas. There are no shotguns.

The area under the Water Tower is much cleaner than last night, though when you walk to the western rock wall you find a bunch of scattered nails and some rope.

It doesn't seem like anything odd has been hidden in either room.
#155
Tsavorae
Compare the scattered nails to the holes in the wall of Yellow and Orange.
#156
Honoka Kosakatua
(Feb 2, 2025 at 11:51 PM)Tsavorae Wrote: Compare the scattered nails to the holes in the wall of Yellow and Orange.
No matches here.
#157
Partitio Yellowil
Let's try comparing a gardening claw from the General Store to the wall marks around the windows.
#158
Superchao
(Feb 3, 2025 at 12:43 AM)Partitio Yellowil Wrote: Let's try comparing a gardening claw from the General Store to the wall marks around the windows.
You compare this, and put it in your growing pile of "things that do not match".
[Image: U7dyPAD.png]
#159
Not Shane
Is there something like an ice axe in the general store or mining equipment? Do they match?
#160
Superchao
(Feb 3, 2025 at 12:58 AM)Not Shane Wrote: Is there something like an ice axe in the general store or mining equipment? Do they match?
The desert doesn't carry ice axes!
[Image: U7dyPAD.png]

Users browsing this thread:

Forum Jump:

";