(Jun 17, 2016 at 5:54 PM)Spritanium Wrote: Take Pokemon remakes for instance: when I play GSC, or even see footage from it, I'm instantly taken back to 2001 when I got my first GBA. Because it's the same game I played back then, so it makes sense for me to have that warm fuzzy feeling. When I play HeartGold, it's more of a fun novelty for a few minutes, after which I just start asking myself why I'm playing an "updated" version of something that was so great to begin with. Those graphics and synths may be crappy by today's standards but they're constantly in my head - the real version, not the "fixed" one.
I can definitely relate. My HeartGold save is still sitting at the point the legendary dogs escape from the tower. I saved right after that and just didn't bother to keep playing. Pokemon is a slightly different beast, however, because Nintendo has some stupidly archaic practices regarding it (buy multiple versions of the same game with minor differences to get everything or have friends (mitigated by the online trading that you can do with random people now)). Remakes for those games end up almost being a necessity because they refuse to fix those core problems.
Ironically, having to buy multiple versions is a problem for people who don't want to use online features and don't have local friends who play, but is a pretty genius way to milk your franchise for extra profit. Really have to hand it to them for daring to do it, originally, and sticking with it all this time.
Overall, though, when a remake comes from a good place and makes the game more accessible for a younger generation, I have no problems with it. When it's used to figure out how many people would buy a sequel, or determine interest in the series, as a whole, is when I start to find fault with them. Tired of seeing them over new projects, in general, though.